After a long time coming CompositeMode has been released.

08/30/03

Preliminary docs for the CompositeMode map have been added

05/18/03

A few more additions today in the Plugins section.

03/02/03


The big day has finally come. The first six Max Plugins have been released. Go to the 3DMAX Plugins section to find out more.

03/01/03


A little more work has been put into the plugin code. Unfortunately, I don't have anything to share quite yet, but its getting closer.

Fri 1/18/02

I'm still working on testing Brazil and the plugins. It doesn't look like I will be releasing anything before the New Year but I hope to get them out there soon. I've also started on a couple other projects as well that may see the light of day before too long. Only time will tell.

Mon 12/31/01


Added a bit to the 3DMAX Plugins section. Take a look if you care to.

Thur 11/22/01


I've been meaning to get some content in here, so here it is. As I mentioned on the main page I've been dabbling in C++ and the 3DMAX SDK for the last year or so. It's been more play than anything, but the net result is that I have about a dozen Map and Material plugins in various states of completion. Most of them are purely for my own edification but some may actually be considered interesting or even useful. I hope to put some real time into them over the holidays and maybe after the first of the year I will be able to post some of them here.

I'm also going to try and get some of these other areas roughed in.

Wed 11/21/01


I am not exactly sure what all I am going to do with this area as there's a bunch of stuff that could go here. Its kind of a catch all for various interests.

Sun 9/9/01

-Michael

   


3DMAX Plugins

CG

Work

Model Building

Robotics

Hot Glass