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After a long time coming CompositeMode
has been released.
08/30/03
Preliminary
docs for the CompositeMode
map have been added
05/18/03
A few more
additions today in the Plugins section.
03/02/03
The big day
has finally come. The first six Max Plugins have been released. Go to
the 3DMAX Plugins section to find out more.
03/01/03
A little more
work has been put into the plugin code. Unfortunately, I don't have anything
to share quite yet, but its getting closer.
Fri 1/18/02
I'm still working
on testing Brazil and the plugins. It doesn't look like I will be releasing
anything before the New Year but I hope to get them out there soon. I've
also started on a couple other projects as well that may see the light
of day before too long. Only time will tell.
Mon 12/31/01
Added a bit
to the 3DMAX Plugins section. Take a look if you care to.
Thur
11/22/01
I've been meaning
to get some content in here, so here it is. As I mentioned on the main
page I've been dabbling in C++ and the 3DMAX SDK for the last year or
so. It's been more play than anything, but the net result is that I have
about a dozen Map and Material plugins in various states of completion.
Most of them are purely for my own edification but some may actually be
considered interesting or even useful. I hope to put some real time into
them over the holidays and maybe after the first of the year I will be
able to post some of them here.
I'm also going
to try and get some of these other areas roughed in.
Wed 11/21/01
I am not exactly
sure what all I am going to do with this area as there's a bunch of stuff
that could go here. Its kind of a catch all for various interests.
Sun 9/9/01
-Michael
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